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	<title>Hotel (New Horizons) - Revision history</title>
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		<title>Now, Faster: From https://nookipedia.com/wiki/Hotel_(New_Horizons)</title>
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		<updated>2026-01-20T21:32:55Z</updated>

		<summary type="html">&lt;p&gt;From https://nookipedia.com/wiki/Hotel_(New_Horizons)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;hotel&amp;#039;&amp;#039;&amp;#039; (referred to as the &amp;#039;&amp;#039;&amp;#039;Resort Hotel&amp;#039;&amp;#039;&amp;#039; in promotional material) is a facility introduced in the {{NHVer|3.0|full}} for {{NH}}. Located on an expanded [[pier]] in the [[town]], it is operated by [[Kapp&amp;#039;n]] and his family. [[Leilani]] serves as the hotel&amp;#039;s receptionist, while [[Grams]] operates the hotel&amp;#039;s souvenir shop. [[Leila]] is found sitting in the lobby, while Kapp&amp;#039;n can be found sitting in his boat outside the hotel.&lt;br /&gt;
&lt;br /&gt;
The hotel is constructed only after having achieved a three-star island rating and receiving [[K.K. Slider]], as well as having built the [[museum]].&amp;lt;ref&amp;gt; Players who have built their museum prior to {{NHVer|2.0}} need to upgrade their museum to feature the [[art]] wing.&amp;lt;/ref&amp;gt; Once constructed, the pier will be expanded with a large platform to incorporate the hotel building, along with a small extension at the end where Kapp&amp;#039;n&amp;#039;s boat can be found docked. If the player has already met the prerequisites when the 3.0 update is installed, the completed pier expansion and hotel are added immediately upon loading the game.&lt;br /&gt;
&lt;br /&gt;
==Function==&lt;br /&gt;
Upon first visiting the hotel, [[Tom Nook]] will recruit the player to assist Leilani in setting up the hotel. Leilani will task the player to decorate the hotel&amp;#039;s guest rooms in line with specific themes, utilising a similar interior design system to that used for [[Paradise Planning]] in {{HHP|short}}. Leilani will award the player [[Hotel Ticket]]s for completing projects. These can be exchanged for exclusive furniture and clothing in a souvenir shop run by [[Grams]] in the hotel lobby. The player can also acquire Hotel Tickets by submitting [[DIY]] goods that are requested from a drop box in front of the hotel. Once the player has submitted the goods, Kapp&amp;#039;n will deliver them offshore, and this will in turn increase the hotel&amp;#039;s brand recognition.&lt;br /&gt;
&lt;br /&gt;
Visiting [[tourist]]s will appear on the island, and the player can invite them to stay in the hotel. Guests who have checked in will be able to freely walk around the [[town|island]], much like resident [[villager]]s. The player can also scan [[amiibo]] to invite specific characters as VIP guests, however certain special characters such as [[Tom Nook]] and [[Isabelle]] cannot be invited. Special characters who are visiting the town on the current day also cannot be invited while they are present.&lt;br /&gt;
&lt;br /&gt;
Two [[mannequin]]s are present in the lobby and can be dressed in custom outfits. These outfits can be worn by both animal and human visitors to the hotel, and can be used as means to quickly share common outfits amongst friends during [[multiplayer]] sessions. Leilani will introduce the function to the player on their second day of working at the hotel. When a player borrows an outfit, the button in their [[pockets]] to remove clothing will be replaced with a button to return the outfit. &lt;br /&gt;
&lt;br /&gt;
After completing the first hotel room and receiving the first guest, the player can visit Tom Nook in [[Resident Services]] to hold a completion ceremony for the hotel. During the ceremony, both Leilani and the guest currently staying in the first room will give a short speech to the gathered crowd.&lt;br /&gt;
&lt;br /&gt;
===DIY Requests===&lt;br /&gt;
Tom Nook will introduce the player to DIY requests after the player has completed their first hotel room design. These are orders for [[DIY]] goods that are requested for delivery offshore, and are submitted to the DIY Donation Box outside the hotel. Requests can be checked from the drop box directly, or from a tab in the DIY crafting menu. Each request shows the name and icon of the item, the required quantity, and the number of tickets that will be rewarded after submission.  Four requests will be available to fulfil at all times, with completed requests being immediately replaced with new ones. The full list is completely refreshed every Monday.&lt;br /&gt;
&lt;br /&gt;
Some requests may feature a multiplier to the reward. Kapp&amp;#039;n will also reward the player with a bonus of {{Currency|Hotel Tickets|100}} for every 10 DIY requests that are fulfilled. &lt;br /&gt;
&lt;br /&gt;
Each request is technically classed as one of four difficulty levels (low, middle, high, highest), based on the base values of the specific [[material]]s needed to craft it. The higher the individual request&amp;#039;s difficulty, the greater the potential reward.&amp;lt;ref name=&amp;quot;Datamine&amp;quot;&amp;gt;[https://acnh.isomorphicbox.com/updates/3.0.0/ 3.0.0 - Animal Crossing: New Horizons Datamine]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Standard Rooms===&lt;br /&gt;
The hotel features 8 standard guest rooms on the upper level. When the player begins assisting the hotel, they can design up to two of these guest rooms a day.{{Note|If the player does not design the second room requested by Leilani that day, then this will be the &amp;#039;&amp;#039;only&amp;#039;&amp;#039; room that can be designed on the subsequent day. Additional rooms will only become available on the day following completion of the second requested room.}} Leilani will ask the player to design the very first room to fit a Seaside Room theme, but with each subsequent room she will offer the player a choice between two different themes. Leilani will give the player {{Currency|Hotel Tickets|200}} for every room that is completed. The player can use the Camera app on their [[NookPhone]] to take a [[Photo (screenshot)#In New Horizons|photo]] that will be used to represent the room. Taking a photo is required for the first room, but not subsequent ones. If the player owns {{HHP|short}}, they may use any of the exclusive [[Designing|designing features]] included in the DLC (such as custom light color, partition walls, or changing the room&amp;#039;s size) when designing hotel rooms, provided the player has already unlocked the feature from working for [[Paradise Planning]].&lt;br /&gt;
&lt;br /&gt;
Tourists will appear on the island each day to fill the number of vacant, completed rooms that are available at the start of the day. The first tourist, however, will check in directly after the player designs the first room, and will always be a male [[Lazy]] villager. Tourists wear the outfits adorned on the mannequins in the hotel lobby, and their nameplate will simply read &amp;quot;Tourist&amp;quot; instead of their name until they introduce themselves to the player.&lt;br /&gt;
&lt;br /&gt;
The player can visit completed rooms by walking upstairs and choosing a room from the floorplan. The floorplan shows a photo of the room (if one has been taken), the creator of the room and their icon, and the name and icon of its occupant if a guest is checked in. Guests will always appear inside of their rooms when the player enters and can be interacted with. When the player leaves a room, they&amp;#039;ll be prompted to choose if they want to visit a different room or return to the lobby. Only resident players on the island may visit the hotel&amp;#039;s guest rooms. If a visiting player attempts to go upstairs in the host&amp;#039;s hotel during a [[multiplayer]] session, a message will display simply prompting the player to spend time elsewhere.&lt;br /&gt;
&lt;br /&gt;
After the player designs their first VIP Room, Leilani will allow the player to redesign any of the standard rooms, giving them {{Currency|Hotel Tickets|200}} once per day when a room is redecorated. The theme of the room can be changed between one of the 15 standard room themes, or the player can opt to forgo a theme entirely. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;styled color-location&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Room&lt;br /&gt;
! Themes&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| [[File:Rattan Bed (Brown) NH Icon.png|30px|link=]] Seaside Room&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| [[File:Artful Shelves (Light Wood) NH Icon.png|30px|link=]] Japanese Room&amp;lt;br&amp;gt;[[File:Tubular Shelves (Silver - Blue) NH Icon.png|30px|link=]] Modern Room&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| [[File:Schefflera (Black) NH Icon.png|30px|link=]] Simple Room&amp;lt;br&amp;gt;[[File:Ranch Cupboard (Natural) NH Icon.png|30px|link=]] Ranch Room&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| [[File:Kiddie House (Pop) NH Icon.png|30px|link=]] Kiddie Room&amp;lt;br&amp;gt;[[File:Dreamy Shelves (Pink) NH Icon.png|30px|link=]] Dreamy Room&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| [[File:Cityscape Wall NH Icon.png|30px|link=]] Skyscraper Room&amp;lt;br&amp;gt;[[File:Blue Diner Wall NH Icon.png|30px|link=]] Diner Room&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| [[File:Log Bed (Dark Wood - Southwestern Flair) NH Icon.png|30px|link=]] Lodge Room&amp;lt;br&amp;gt;[[File:Futon (Red) NH Icon.png|30px|link=]] Japanese-Retro Room&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| [[File:Imperial Bed (Red) NH Icon.png|30px|link=]] Exquisite Room&amp;lt;br&amp;gt;[[File:Frozen Bed (Ice - Brown) NH Icon.png|30px|link=]] Frozen Room&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| [[File:Marble Fireplace (White) NH Icon.png|30px|link=]] Luxurious Room&amp;lt;br&amp;gt;[[File:Antique Vanity (Brown) NH Icon.png|30px|link=]] Antique Room&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===VIP Room===&lt;br /&gt;
After all eight standard guest rooms have been completed, the player will unlock the ability to design the VIP Room situated on the top floor. This can be designed according to one of 45 different themes (the 15 available themes for the standard rooms, plus 30 new themes exclusive to the VIP Room). A guest must be invited to stay in the VIP Room, and the room will be reset once they check out of the hotel the [[new day|next day]]. One notable difference when the player is designing a VIP Room is that pressing {{Input|lstick-press|console=Switch}} will make the VIP guest appear inside or disappear from the room. Once the room is complete, the player will show off the room to the VIP guest, and Leilani will offer a reward of {{Currency|Hotel Tickets|200}}. The player may only complete one VIP Room design per day.&lt;br /&gt;
&lt;br /&gt;
After designing the first VIP Room, Kapp&amp;#039;n will allow the the player to take a second [[boat tour]] each day for {{Currency|Hotel Tickets|100}}. Additionally, tourists who do not have lodgings can begin to appear on the island. The player can guide them to the hotel to check in. Leilani will give the player {{Currency|Hotel Tickets|50}} as thanks, or if the player accepts her suggestion to design the guest a VIP Room, she will instead reward the player with {{Currency|Hotel Tickets|300}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;styled color-location&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Themes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bistro Table (Light Wood - Ivory) NH Icon.png|30px|link=]] Café-Terrace Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DJ&amp;#039;s Turntable (Black - None) NH Icon.png|30px|link=]] Club Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mermaid Dresser NH Icon.png|30px|link=]] Mermaid Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Giant Vine (Green) NH Icon.png|30px|link=]] Jungle Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Crescent-Moon Chair (Yellow) NH Icon.png|30px|link=]] Stellar Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Juicy-Apple TV (Red Apple) NH Icon.png|30px|link=]] Fruit Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Birthday Cake (Whipped-Cream Topping) NH Icon.png|30px|link=]] Birthday-Party Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Claw-Foot Tub (White) NH Icon.png|30px|link=]] Spa Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ice-Cream Display (Blue Stripes) NH Icon.png|30px|link=]] Soda-Shop Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Classic-Library Wall NH Icon.png|30px|link=]] Library Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Amazing Machine (Silver) NH Icon.png|30px|link=]] Laboratory Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Standing Shop Sign (Silver - Pasta) NH Icon.png|30px|link=]] Family-Restaurant Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:School Chair (Natural &amp;amp; Silver) NH Icon.png|30px|link=]] School Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hospital Bed (White) NH Icon.png|30px|link=]] Hospital Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Large Covered Round Table (White - Plain White) NH Icon.png|30px|link=]] Restaurant Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Arcade Fighting Game NH Icon.png|30px|link=]] Arcade Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry-Blossom-Trees Wall NH Icon.png|30px|link=]] Picnic Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fireworks-Show Wall NH Icon.png|30px|link=]] Summer-Festival Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Autumn Wall NH Icon.png|30px|link=]] Autumn-Leaves Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spooky Tower NH DIY Icon.png|30px|link=]] Halloween Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Big Festive Tree (Colorful) NH Icon.png|30px|link=]] Toy Day Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Misty-Garden Wall NH Icon.png|30px|link=]] Japanese-Garden Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tree-Lined Wall NH Icon.png|30px|link=]] Cityscape Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shell Bed (White) NH Icon.png|30px|link=]] Underwater Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spaceship Control Panel (Blue - Topography Data) NH Icon.png|30px|link=]] Spaceship Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pirate-Treasure Chest NH Icon.png|30px|link=]] Pirate Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Plaza Game Stand (Vivid) NH Icon.png|30px|link=]] Amusement-Park Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Playground Gym (Colorful) NH Icon.png|30px|link=]] Park Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Construction Sign (Ongoing Work) NH Icon.png|30px|link=]] Construction Room&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pyramid NH Icon.png|30px|link=]] Ancient Room&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====amiibo====&lt;br /&gt;
After the player designs their first VIP Room, the [[amiibo]] scanner will be added to the front desk, allowing [[villager]]s or [[special character]]s to be invited to the hotel by scanning their amiibo. If the character accepts the invitation, the player is prompted to choose a theme for their VIP Room, and will then be taken to the room to begin designing it. This can only be done once per day (though if the player cancels the design project, another character may be scanned).&lt;br /&gt;
&lt;br /&gt;
The following characters &amp;#039;&amp;#039;&amp;#039;cannot&amp;#039;&amp;#039;&amp;#039; be invited to the hotel with amiibo. The player can scan their amiibo, but they will always decline an invitation.&lt;br /&gt;
{{Columns-list|colwidth=150px|colcount=12|&lt;br /&gt;
* [[File:Blathers NH Character Icon.png|26px]] [[Blathers]]&lt;br /&gt;
* [[File:Brewster NH Character Icon.png|26px]] [[Brewster]]&lt;br /&gt;
* [[File:Grams NH Character Icon.png|26px]] [[Grams]]&lt;br /&gt;
* [[File:Kapp&amp;#039;n NH Character Icon.png|26px]] [[Kapp&amp;#039;n]]&lt;br /&gt;
* [[File:Leila NH Character Icon.png|26px]] [[Leila]]&lt;br /&gt;
* [[File:Leilani NH Character Icon.png|26px]] [[Leilani]]&lt;br /&gt;
* [[File:Luna NH Character Icon.png|26px]] [[Luna]]&lt;br /&gt;
* [[File:Isabelle NH Character Icon.png|26px]] [[Isabelle]]&lt;br /&gt;
* [[File:Mabel NH Character Icon.png|26px]] [[Mabel]]&lt;br /&gt;
* [[File:Orville NH Character Icon.png|26px]] [[Orville]]&lt;br /&gt;
* [[File:Sable NH Character Icon.png|26px]] [[Sable]]&lt;br /&gt;
* [[File:Timmy NH Character Icon.png|26px]] [[Timmy]]&lt;br /&gt;
* [[File:Tommy NH Character Icon.png|26px]] [[Tommy]]&lt;br /&gt;
* [[File:Tom Nook NH Character Icon.png|26px]] [[Tom Nook]]&lt;br /&gt;
* [[File:Wilbur NH Character Icon.png|26px]] [[Wilbur]]&lt;br /&gt;
}}&lt;br /&gt;
Additionally, resident villagers of the town will always decline an invitation as they already reside in the town. A villager who is currently staying in the [[campsite]] will decline due to already having their own accommodation.&lt;br /&gt;
&lt;br /&gt;
The following characters can only be invited when they are &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; currently visiting the town or scheduled to visit that day.&lt;br /&gt;
{{Columns-list|colwidth=150px|colcount=12|&lt;br /&gt;
* [[File:C.J. NH Character Icon.png|26px]] [[C.J.]]&lt;br /&gt;
* [[File:Celeste NH Character Icon.png|26px]] [[Celeste]]&lt;br /&gt;
* [[File:Daisy Mae NH Character Icon.png|26px]] [[Daisy Mae]]&lt;br /&gt;
* [[File:Flick NH Character Icon.png|26px]] [[Flick]]&lt;br /&gt;
* [[File:Franklin NH Character Icon.png|26px]] [[Franklin]]&lt;br /&gt;
* [[File:Gullivarrr NH Character Icon.png|26px]] [[Gullivarrr]]&lt;br /&gt;
* [[File:Gulliver NH Character Icon.png|26px]] [[Gulliver]]&lt;br /&gt;
* [[File:Jack NH Character Icon.png|26px]] [[Jack]]&lt;br /&gt;
* [[File:Jingle NH Character Icon.png|26px]] [[Jingle]]&lt;br /&gt;
* [[File:Kicks NH Character Icon.png|26px]] [[Kicks]]&lt;br /&gt;
* [[File:K.K. NH Character Icon.png|26px]] [[K.K. Slider]]&lt;br /&gt;
* [[File:Label NH Character Icon.png|26px]] [[Label]]&lt;br /&gt;
* [[File:Leif NH Character Icon.png|26px]] [[Leif]]&lt;br /&gt;
* [[File:Pavé NH Character Icon.png|26px]] [[Pavé]]&lt;br /&gt;
* [[File:Redd NH Character Icon.png|26px]] [[Redd]]&lt;br /&gt;
* [[File:Saharah NH Character Icon.png|26px]] [[Saharah]]&lt;br /&gt;
* [[File:Wisp NH Character Icon.png|26px]] [[Wisp]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Souvenir shop===&lt;br /&gt;
Grams operates the Hotel&amp;#039;s souvenir shop, with both items on display being novelty items for the hotel. When talking to Grams, the player can access a catalog of exclusive furniture items on display. This is the only way to obtain the [[Zen Modern Series]], [[Kids Series]], [[Tubular Series]], and [[Marble Series]] items.&lt;br /&gt;
&lt;br /&gt;
Grams will add new items to the catalog after the player has completed 4 rooms, and again after all 8 rooms have been designed. Grams will begin stocking classic [[Nintendo console]]s in the souvenir shop after the player has both designed their first VIP Room &amp;#039;&amp;#039;and&amp;#039;&amp;#039; accumulated 400 points from completing specific tasks.&amp;lt;ref name=&amp;quot;Datamine&amp;quot; /&amp;gt; Note that the points are a hidden mechanic, and the number of points that the player has accumulated is not exposed in-game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;styled color-location&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Points&lt;br /&gt;
|-&lt;br /&gt;
| Design a new VIP Room (once per day)&lt;br /&gt;
| 30 points&lt;br /&gt;
|-&lt;br /&gt;
| Complete a &amp;#039;&amp;#039;&amp;#039;low&amp;#039;&amp;#039;&amp;#039; difficulty DIY Request&lt;br /&gt;
| 3 points&lt;br /&gt;
|-&lt;br /&gt;
| Complete a &amp;#039;&amp;#039;&amp;#039;middle&amp;#039;&amp;#039;&amp;#039; difficulty DIY Request&lt;br /&gt;
| 6 points&lt;br /&gt;
|-&lt;br /&gt;
| Complete a &amp;#039;&amp;#039;&amp;#039;high&amp;#039;&amp;#039;&amp;#039; difficulty DIY Request&lt;br /&gt;
| 12 points&lt;br /&gt;
|-&lt;br /&gt;
| Complete a &amp;#039;&amp;#039;&amp;#039;highest&amp;#039;&amp;#039;&amp;#039; difficulty DIY Request&lt;br /&gt;
| 20 points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Kapp&amp;#039;n NH 2.png|[[Kapp&amp;#039;n]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Proprietor&amp;lt;/small&amp;gt;&lt;br /&gt;
Leilani NH.png|[[Leilani]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Receptionist&amp;lt;/small&amp;gt;&lt;br /&gt;
Grams NH.png|[[Grams]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Souvenir shop clerk&amp;lt;/small&amp;gt;&lt;br /&gt;
Leila NH.png|[[Leila]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:NH Promo 3.0 2.png|A [[player]] talking to [[Kapp&amp;#039;n]] outside the hotel.&lt;br /&gt;
File:NH Promo 3.0 1.png|A drop box with requests for the player to provide [[DIY]] goods.&lt;br /&gt;
File:NH Promo 3.0 10.png|A player inside the hotel lobby.&lt;br /&gt;
File:NH Promo 3.0 5.png|A player speaking with [[Leilani]] at reception.&lt;br /&gt;
File:NH Promo 3.0 41.png|A player speaking with [[Grams]] at the souvenir shop.&lt;br /&gt;
File:NH Promo 3.0 16.png|The [[mannequin]]s in the hotel lobby.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Foreignname&lt;br /&gt;
|ja=ホテル&lt;br /&gt;
|ja-r=Hoteru&lt;br /&gt;
|ja-m=&lt;br /&gt;
|ko=호텔&lt;br /&gt;
|ko-r=Hotel&lt;br /&gt;
|ko-m=&lt;br /&gt;
|fr=Hôtel&lt;br /&gt;
|fr-m=&lt;br /&gt;
|de=Hotel&lt;br /&gt;
|de-m=&lt;br /&gt;
|es=Hotel&lt;br /&gt;
|es-m=&lt;br /&gt;
|it=Hotel&lt;br /&gt;
|it-m=&lt;br /&gt;
|nl=Hotel&lt;br /&gt;
|nl-m=&lt;br /&gt;
|ru=Отель&lt;br /&gt;
|ru-r&lt;br /&gt;
|ru-m=&lt;br /&gt;
|zh=旅馆&lt;br /&gt;
|zh-r=&lt;br /&gt;
|zh-m=&lt;br /&gt;
|zht=旅館&lt;br /&gt;
|zht-m=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Resort hotel===&lt;br /&gt;
{{Foreignname&lt;br /&gt;
|ja=リゾートホテル&lt;br /&gt;
|ja-r=Rizōtohoteru&lt;br /&gt;
|ja-m=&lt;br /&gt;
|ko=리조트 호텔&lt;br /&gt;
|ko-r=lijoteu hotel&lt;br /&gt;
|ko-m=&lt;br /&gt;
|fr=&lt;br /&gt;
|fr-m=&lt;br /&gt;
|de=&lt;br /&gt;
|de-m=&lt;br /&gt;
|es=&lt;br /&gt;
|es-m=&lt;br /&gt;
|it=&lt;br /&gt;
|it-m=&lt;br /&gt;
|nl=&lt;br /&gt;
|nl-m=&lt;br /&gt;
|ru=&lt;br /&gt;
|ru-r&lt;br /&gt;
|ru-m=&lt;br /&gt;
|zh=&lt;br /&gt;
|zh-r=&lt;br /&gt;
|zh-m=&lt;br /&gt;
|zht=&lt;br /&gt;
|zht-m=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The background music of the hotel is a rearrangement of the music used for the interior lobby of [[Tortimer Island]] in {{NL}}, which was operated by [[Kapp&amp;#039;n]]&amp;#039;s family in that game.&lt;br /&gt;
* If the player has played {{HHP|nolink}} prior to starting the hotel, Tom Nook will address their decorating work for [[Lottie]] when asking them to help prepare the guest rooms.&lt;br /&gt;
* Leila will no longer appear in the hotel lobby after 9 PM, which implies this to be her bedtime.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Paradise Planning]]&lt;br /&gt;
* [[Tortimer Island]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Note list}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox Locations}}&lt;br /&gt;
{{Navbox NH}}&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
[[Category:New Horizons locations]]&lt;/div&gt;</summary>
		<author><name>Now, Faster</name></author>
	</entry>
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